Microsoft wants to make Direct Reality VR’s answer to DirectX


Just ahead of Microsoft’s media event prior to E3 (the Electronic Entertainment Expo trade show) last week the company filed a trademark for Direct Reality. Given the company’s penchant for relabelling virtual reality as mixed reality, we had hoped that would mean VR would make an appearance at its showcase. That wasn’t the case, but do now know what Direct Reality really is.

Xbox head Phil Spencer outlined exactly what this trademark pertained to during an interview with Giant Bomb last week. He explained that it’s function would be similar to the company’s DirectX APIs, helping developers create software across a range of VR headsets with different features, just as DirectX helps VR work with different GPUs.

You can see the video below. Spencer’s explanation starts around the 14:45 mark:

“I think it’s important as the Windows platform company that we don’t start getting people tied…

Sasha Harriet

Sasha Harriet

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Sasha Harriet

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